Meanwhile I had raced up two guns to firing positions by the village. Myself and Dax have had previous with village fights, I had given him a bit of a bloody nose at a Vittoria re-fight last year. Now the positions were reversed and he was looking to do the same to me.
Assaulting a village under Blackpowder is a real challenge, you need to combine artillery with massed infantry assaults and keep a reserve. Having played Blackpowder a few times it would seem to me to be a game of reserves. The influence of fresh troops can be decisive as it is very easy for troops to become quite worn with out doing very much.
Back to the action, the French light cavalry brigade pushed forward to engage some light Dragoons lurking behind a wood. In the ensuing melee the 2nd Hussars were driven back and nearly off the board by the light dragoons. This side of the table then settled down with a string of failed command rolls for both sides.
My guns battering of the village was taking its toll even though Dax had cycled his battalions they had both taken a pasting. I prepared for an assault.
Things went from bad to worse, a quick assault on the village was what was required but could I get those command rolls, no is the short answer. 2 turns of milling about in front of the village was about all my command was capable of. The Gunners were performing heroics on the flank as they kept up the fire while under an intense fusillade from the village and a supporting battalion.
The game was declared a draw. The British would probably need more infantry to retake what they had lost but with a bit of re-jigging of the line they should be able to put in place enough reserves to hold the remainder of the village, assuming the French did not get lucky with a quick assault. For the French only a rapid assault would have a chance in the short term otherwise they too would need more infantry and guns to launch a deliberate assault. So ADCs were despatched to the rear and the weary commanders retired to the local taverna to discuss the days events.